Structured Editing for HCI Metacomputing Universal Syntax and Deconstructible User Interfaces
There is a classic design tension between user friendly versus expert friendly user interface design, and a classic design tension be- tween binary versus printable data format design. This work sets out to expose both sets of design tensions as having the same cause and solution. Information representations and user interface architecture both lack a self-descriptive capacity. By raising the common denominator of computing to a foundation that is metadata friendly, structured editing can place human-readable strings and graphical user interfaces on the same spectrum. Smoothing out the gradients of interacting with computation creates new opportunities for unifying software systems as a developer and having an outlet for accruing and applying computational literacy as an end-user.
Mon 20 OctDisplayed time zone: Tijuana, Baja California change
15:30 - 17:00
|Structured Editing for HCI Metacomputing Universal Syntax and Deconstructible User Interfaces|
|Discussion and Wrap Up|